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#include "library/datastructure/fenwick_tree/persistent_fenwick_tree.hpp"Fenwick Tree の値を二分木における in-order で配置すると,add, sum の操作が根から (葉とは限らない) ある節点までのパス上で完結する.即ち,Segment Tree 等と同様にして永続化することが出来る.
永続セグメント木よりも定数倍がよいか?
例. Rectangle Sum での速度比較
#ifndef SUISEN_PERSISTENT_FENWICK_TREE
#define SUISEN_PERSISTENT_FENWICK_TREE
#include <cassert>
#include "library/util/object_pool.hpp"
namespace suisen {
template <typename T>
struct PersistentFenwickTree {
struct Node;
using value_type = T;
using node_type = Node;
using node_pointer_type = node_type*;
struct Node {
static inline ObjectPool<node_type> _pool;
node_pointer_type _ch[2]{ nullptr, nullptr };
value_type _dat;
Node() : _dat{} {}
static node_pointer_type clone(node_pointer_type node) {
return &(*_pool.alloc() = *node);
}
static node_pointer_type build(const std::vector<value_type> &dat, int p) {
const int n = dat.size();
std::vector<node_pointer_type> nodes(n + 1);
auto rec = [&](auto rec, int p, int id) -> node_pointer_type {
if (p == 0) return nullptr;
const int np = p >> 1;
node_pointer_type res = _pool.alloc();
res->_ch[0] = rec(rec, np, id - np);
if (id + 1 <= n) res->_ch[1] = rec(rec, np, id + np);
if (id <= n) nodes[id] = res;
return res;
};
node_pointer_type res = rec(rec, p, p);
for (int i = 1; i <= n; ++i) {
int par = i + (i & -i);
if (par <= n) nodes[par]->_dat += nodes[i]->_dat;
}
return res;
}
static value_type sum(node_pointer_type node, int p, int l, int r) {
return sum(node, p, r) - sum(node, p, l);
}
static node_pointer_type add(node_pointer_type node, int p, int i, const value_type& val) {
++i;
node_pointer_type res = clone(node);
for (node_pointer_type cur = res;; p >>= 1) {
if (i & p) {
if (i ^= p) {
cur = cur->_ch[1] = clone(cur->_ch[1]);
} else {
cur->_dat += val;
return res;
}
} else {
cur->_dat += val;
cur = cur->_ch[0] = clone(cur->_ch[0]);
}
}
}
private:
static value_type sum(node_pointer_type node, int p, int r) {
value_type res{};
for (; r; p >>= 1) {
if (r & p) {
r ^= p;
res += node->_dat;
node = node->_ch[1];
} else {
node = node->_ch[0];
}
}
return res;
}
};
PersistentFenwickTree() : _p(0), _root(nullptr) {}
explicit PersistentFenwickTree(int n) : PersistentFenwickTree(std::vector<value_type>(n, T{})) {}
PersistentFenwickTree(const std::vector<value_type>& dat) : _p(floor_pow2(dat.size())), _root(node_type::build(dat, _p)) {}
static void init_pool(int size) {
node_type::_pool = ObjectPool<node_type>(size);
}
static void clear_pool() {
node_type::_pool.clear();
}
value_type sum(int l, int r) {
return node_type::sum(_root, _p, l, r);
}
PersistentFenwickTree add(int i, const value_type &val) {
return PersistentFenwickTree(_p, node_type::add(_root, _p, i, val));
}
private:
int _p;
node_pointer_type _root;
PersistentFenwickTree(int p, node_pointer_type root) : _p(p), _root(root) {}
static constexpr int floor_pow2(int n) {
int x = 31 - __builtin_clz(n);
return x < 0 ? 0 : 1 << x;
}
};
}
#endif // SUISEN_PERSISTENT_FENWICK_TREE#line 1 "library/datastructure/fenwick_tree/persistent_fenwick_tree.hpp"
#include <cassert>
#line 1 "library/util/object_pool.hpp"
#include <deque>
#include <vector>
namespace suisen {
template <typename T, bool auto_extend = false>
struct ObjectPool {
using value_type = T;
using value_pointer_type = T*;
template <typename U>
using container_type = std::conditional_t<auto_extend, std::deque<U>, std::vector<U>>;
container_type<value_type> pool;
container_type<value_pointer_type> stock;
decltype(stock.begin()) it;
ObjectPool() : ObjectPool(0) {}
ObjectPool(int size) : pool(size), stock(size) {
clear();
}
int capacity() const { return pool.size(); }
int size() const { return it - stock.begin(); }
value_pointer_type alloc() {
if constexpr (auto_extend) ensure();
return *it++;
}
void free(value_pointer_type t) {
*--it = t;
}
void clear() {
int size = pool.size();
it = stock.begin();
for (int i = 0; i < size; i++) stock[i] = &pool[i];
}
void ensure() {
if (it != stock.end()) return;
int size = stock.size();
for (int i = size; i <= size * 2; ++i) {
stock.push_back(&pool.emplace_back());
}
it = stock.begin() + size;
}
};
} // namespace suisen
#line 7 "library/datastructure/fenwick_tree/persistent_fenwick_tree.hpp"
namespace suisen {
template <typename T>
struct PersistentFenwickTree {
struct Node;
using value_type = T;
using node_type = Node;
using node_pointer_type = node_type*;
struct Node {
static inline ObjectPool<node_type> _pool;
node_pointer_type _ch[2]{ nullptr, nullptr };
value_type _dat;
Node() : _dat{} {}
static node_pointer_type clone(node_pointer_type node) {
return &(*_pool.alloc() = *node);
}
static node_pointer_type build(const std::vector<value_type> &dat, int p) {
const int n = dat.size();
std::vector<node_pointer_type> nodes(n + 1);
auto rec = [&](auto rec, int p, int id) -> node_pointer_type {
if (p == 0) return nullptr;
const int np = p >> 1;
node_pointer_type res = _pool.alloc();
res->_ch[0] = rec(rec, np, id - np);
if (id + 1 <= n) res->_ch[1] = rec(rec, np, id + np);
if (id <= n) nodes[id] = res;
return res;
};
node_pointer_type res = rec(rec, p, p);
for (int i = 1; i <= n; ++i) {
int par = i + (i & -i);
if (par <= n) nodes[par]->_dat += nodes[i]->_dat;
}
return res;
}
static value_type sum(node_pointer_type node, int p, int l, int r) {
return sum(node, p, r) - sum(node, p, l);
}
static node_pointer_type add(node_pointer_type node, int p, int i, const value_type& val) {
++i;
node_pointer_type res = clone(node);
for (node_pointer_type cur = res;; p >>= 1) {
if (i & p) {
if (i ^= p) {
cur = cur->_ch[1] = clone(cur->_ch[1]);
} else {
cur->_dat += val;
return res;
}
} else {
cur->_dat += val;
cur = cur->_ch[0] = clone(cur->_ch[0]);
}
}
}
private:
static value_type sum(node_pointer_type node, int p, int r) {
value_type res{};
for (; r; p >>= 1) {
if (r & p) {
r ^= p;
res += node->_dat;
node = node->_ch[1];
} else {
node = node->_ch[0];
}
}
return res;
}
};
PersistentFenwickTree() : _p(0), _root(nullptr) {}
explicit PersistentFenwickTree(int n) : PersistentFenwickTree(std::vector<value_type>(n, T{})) {}
PersistentFenwickTree(const std::vector<value_type>& dat) : _p(floor_pow2(dat.size())), _root(node_type::build(dat, _p)) {}
static void init_pool(int size) {
node_type::_pool = ObjectPool<node_type>(size);
}
static void clear_pool() {
node_type::_pool.clear();
}
value_type sum(int l, int r) {
return node_type::sum(_root, _p, l, r);
}
PersistentFenwickTree add(int i, const value_type &val) {
return PersistentFenwickTree(_p, node_type::add(_root, _p, i, val));
}
private:
int _p;
node_pointer_type _root;
PersistentFenwickTree(int p, node_pointer_type root) : _p(p), _root(root) {}
static constexpr int floor_pow2(int n) {
int x = 31 - __builtin_clz(n);
return x < 0 ? 0 : 1 << x;
}
};
}