Nyaan's Library

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:heavy_check_mark: fps/sum-of-rational-functions.hpp

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#pragma once
#include "./formal-power-series.hpp"

template <typename frac>
frac sum_of_rational_functions(vector<frac> v) {
  if (v.empty()) return frac{};
  while ((int)v.size() >= 2) {
    vector<frac> nx;
    nx.reserve((v.size() + 1) / 2);
    for (int i = 0; i + 1 < (int)v.size(); i += 2)
      nx.push_back(v[i] + v[i + 1]);
    if (v.size() % 2) nx.push_back(v.back());
    v = nx;
  }
  return v[0];
}
#line 2 "fps/formal-power-series.hpp"

#include <algorithm>
#include <cassert>
#include <cstdint>
#include <iterator>
#include <vector>
using namespace std;

template <typename mint>
struct FormalPowerSeries : vector<mint> {
  using vector<mint>::vector;
  using FPS = FormalPowerSeries;

  FPS &operator+=(const FPS &r) {
    if (r.size() > this->size()) this->resize(r.size());
    for (int i = 0; i < (int)r.size(); i++) (*this)[i] += r[i];
    return *this;
  }

  FPS &operator+=(const mint &r) {
    if (this->empty()) this->resize(1);
    (*this)[0] += r;
    return *this;
  }

  FPS &operator-=(const FPS &r) {
    if (r.size() > this->size()) this->resize(r.size());
    for (int i = 0; i < (int)r.size(); i++) (*this)[i] -= r[i];
    return *this;
  }

  FPS &operator-=(const mint &r) {
    if (this->empty()) this->resize(1);
    (*this)[0] -= r;
    return *this;
  }

  FPS &operator*=(const mint &v) {
    for (int k = 0; k < (int)this->size(); k++) (*this)[k] *= v;
    return *this;
  }

  FPS &operator/=(const FPS &r) {
    if (this->size() < r.size()) {
      this->clear();
      return *this;
    }
    int n = this->size() - r.size() + 1;
    if ((int)r.size() <= 64) {
      FPS f(*this), g(r);
      g.shrink();
      mint coeff = g.back().inverse();
      for (auto &x : g) x *= coeff;
      int deg = (int)f.size() - (int)g.size() + 1;
      int gs = g.size();
      FPS quo(deg);
      for (int i = deg - 1; i >= 0; i--) {
        quo[i] = f[i + gs - 1];
        for (int j = 0; j < gs; j++) f[i + j] -= quo[i] * g[j];
      }
      *this = quo * coeff;
      this->resize(n, mint(0));
      return *this;
    }
    return *this = ((*this).rev().pre(n) * r.rev().inv(n)).pre(n).rev();
  }

  FPS &operator%=(const FPS &r) {
    *this -= *this / r * r;
    shrink();
    return *this;
  }

  FPS operator+(const FPS &r) const { return FPS(*this) += r; }
  FPS operator+(const mint &v) const { return FPS(*this) += v; }
  FPS operator-(const FPS &r) const { return FPS(*this) -= r; }
  FPS operator-(const mint &v) const { return FPS(*this) -= v; }
  FPS operator*(const FPS &r) const { return FPS(*this) *= r; }
  FPS operator*(const mint &v) const { return FPS(*this) *= v; }
  FPS operator/(const FPS &r) const { return FPS(*this) /= r; }
  FPS operator%(const FPS &r) const { return FPS(*this) %= r; }
  FPS operator-() const {
    FPS ret(this->size());
    for (int i = 0; i < (int)this->size(); i++) ret[i] = -(*this)[i];
    return ret;
  }

  void shrink() {
    while (this->size() && this->back() == mint(0)) this->pop_back();
  }

  FPS rev() const {
    FPS ret(*this);
    reverse(begin(ret), end(ret));
    return ret;
  }

  FPS dot(FPS r) const {
    FPS ret(min(this->size(), r.size()));
    for (int i = 0; i < (int)ret.size(); i++) ret[i] = (*this)[i] * r[i];
    return ret;
  }

  // 前 sz 項を取ってくる。sz に足りない項は 0 埋めする
  FPS pre(int sz) const {
    FPS ret(begin(*this), begin(*this) + min((int)this->size(), sz));
    if ((int)ret.size() < sz) ret.resize(sz);
    return ret;
  }

  FPS operator>>(int sz) const {
    if ((int)this->size() <= sz) return {};
    FPS ret(*this);
    ret.erase(ret.begin(), ret.begin() + sz);
    return ret;
  }

  FPS operator<<(int sz) const {
    FPS ret(*this);
    ret.insert(ret.begin(), sz, mint(0));
    return ret;
  }

  FPS diff() const {
    const int n = (int)this->size();
    FPS ret(max(0, n - 1));
    mint one(1), coeff(1);
    for (int i = 1; i < n; i++) {
      ret[i - 1] = (*this)[i] * coeff;
      coeff += one;
    }
    return ret;
  }

  FPS integral() const {
    const int n = (int)this->size();
    FPS ret(n + 1);
    ret[0] = mint(0);
    if (n > 0) ret[1] = mint(1);
    auto mod = mint::get_mod();
    for (int i = 2; i <= n; i++) ret[i] = (-ret[mod % i]) * (mod / i);
    for (int i = 0; i < n; i++) ret[i + 1] *= (*this)[i];
    return ret;
  }

  mint eval(mint x) const {
    mint r = 0, w = 1;
    for (auto &v : *this) r += w * v, w *= x;
    return r;
  }

  FPS log(int deg = -1) const {
    assert(!(*this).empty() && (*this)[0] == mint(1));
    if (deg == -1) deg = (int)this->size();
    return (this->diff() * this->inv(deg)).pre(deg - 1).integral();
  }

  FPS pow(int64_t k, int deg = -1) const {
    const int n = (int)this->size();
    if (deg == -1) deg = n;
    if (k == 0) {
      FPS ret(deg);
      if (deg) ret[0] = 1;
      return ret;
    }
    for (int i = 0; i < n; i++) {
      if ((*this)[i] != mint(0)) {
        mint rev = mint(1) / (*this)[i];
        FPS ret = (((*this * rev) >> i).log(deg) * k).exp(deg);
        ret *= (*this)[i].pow(k);
        ret = (ret << (i * k)).pre(deg);
        if ((int)ret.size() < deg) ret.resize(deg, mint(0));
        return ret;
      }
      if (__int128_t(i + 1) * k >= deg) return FPS(deg, mint(0));
    }
    return FPS(deg, mint(0));
  }

  static void *ntt_ptr;
  static void set_fft();
  FPS &operator*=(const FPS &r);
  void ntt();
  void intt();
  void ntt_doubling();
  static int ntt_pr();
  FPS inv(int deg = -1) const;
  FPS exp(int deg = -1) const;
};
template <typename mint>
void *FormalPowerSeries<mint>::ntt_ptr = nullptr;

template <int N>
struct FPSBackendPriority : FPSBackendPriority<N - 1> {};
template <>
struct FPSBackendPriority<0> {};

template <typename mint>
void FormalPowerSeries<mint>::set_fft() {
  fps_set_fft_impl((FormalPowerSeries<mint>*)nullptr, FPSBackendPriority<1>{});
}

template <typename mint>
FormalPowerSeries<mint>& FormalPowerSeries<mint>::operator*=(const FPS& r) {
  if (this->empty() || r.empty()) {
    this->clear();
    return *this;
  }
  return fps_multiply_impl(*this, r, FPSBackendPriority<1>{});
}

template <typename mint>
void FormalPowerSeries<mint>::ntt() {
  fps_ntt_impl(*this, FPSBackendPriority<1>{});
}

template <typename mint>
void FormalPowerSeries<mint>::intt() {
  fps_intt_impl(*this, FPSBackendPriority<1>{});
}

template <typename mint>
void FormalPowerSeries<mint>::ntt_doubling() {
  fps_ntt_doubling_impl(*this, FPSBackendPriority<1>{});
}

template <typename mint>
int FormalPowerSeries<mint>::ntt_pr() {
  return fps_ntt_pr_impl((FormalPowerSeries<mint>*)nullptr,
                         FPSBackendPriority<1>{});
}

template <typename mint>
FormalPowerSeries<mint> FormalPowerSeries<mint>::inv(int deg) const {
  return fps_inv_impl(*this, deg, FPSBackendPriority<1>{});
}

template <typename mint>
FormalPowerSeries<mint> FormalPowerSeries<mint>::exp(int deg) const {
  return fps_exp_impl(*this, deg, FPSBackendPriority<1>{});
}

/**
 * @brief 多項式/形式的冪級数ライブラリ
 */
#line 3 "fps/sum-of-rational-functions.hpp"

template <typename frac>
frac sum_of_rational_functions(vector<frac> v) {
  if (v.empty()) return frac{};
  while ((int)v.size() >= 2) {
    vector<frac> nx;
    nx.reserve((v.size() + 1) / 2);
    for (int i = 0; i + 1 < (int)v.size(); i += 2)
      nx.push_back(v[i] + v[i + 1]);
    if (v.size() % 2) nx.push_back(v.back());
    v = nx;
  }
  return v[0];
}
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