fps/middle-product.hpp
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Code
#pragma once
#include "formal-power-series.hpp"
// b[i] = sum_k c[k] * a[k - i] となる b を計算
template <typename mint>
FormalPowerSeries<mint> middle_product(FormalPowerSeries<mint> a,
FormalPowerSeries<mint> c) {
int s = a.size(), t = c.size();
assert(0 < s and s <= t);
int B = 1;
while (B < t) B *= 2;
a = a.rev();
a.resize(B), c.resize(B);
a.ntt(), c.ntt();
for (int i = 0; i < B; i++) a[i] *= c[i];
a.intt();
return {begin(a) + s - 1, begin(a) + t};
}
#line 2 "fps/middle-product.hpp"
#line 2 "fps/formal-power-series.hpp"
#include <algorithm>
#include <cassert>
#include <cstdint>
#include <iterator>
#include <vector>
using namespace std;
template <typename mint>
struct FormalPowerSeries : vector<mint> {
using vector<mint>::vector;
using FPS = FormalPowerSeries;
FPS &operator+=(const FPS &r) {
if (r.size() > this->size()) this->resize(r.size());
for (int i = 0; i < (int)r.size(); i++) (*this)[i] += r[i];
return *this;
}
FPS &operator+=(const mint &r) {
if (this->empty()) this->resize(1);
(*this)[0] += r;
return *this;
}
FPS &operator-=(const FPS &r) {
if (r.size() > this->size()) this->resize(r.size());
for (int i = 0; i < (int)r.size(); i++) (*this)[i] -= r[i];
return *this;
}
FPS &operator-=(const mint &r) {
if (this->empty()) this->resize(1);
(*this)[0] -= r;
return *this;
}
FPS &operator*=(const mint &v) {
for (int k = 0; k < (int)this->size(); k++) (*this)[k] *= v;
return *this;
}
FPS &operator/=(const FPS &r) {
if (this->size() < r.size()) {
this->clear();
return *this;
}
int n = this->size() - r.size() + 1;
if ((int)r.size() <= 64) {
FPS f(*this), g(r);
g.shrink();
mint coeff = g.back().inverse();
for (auto &x : g) x *= coeff;
int deg = (int)f.size() - (int)g.size() + 1;
int gs = g.size();
FPS quo(deg);
for (int i = deg - 1; i >= 0; i--) {
quo[i] = f[i + gs - 1];
for (int j = 0; j < gs; j++) f[i + j] -= quo[i] * g[j];
}
*this = quo * coeff;
this->resize(n, mint(0));
return *this;
}
return *this = ((*this).rev().pre(n) * r.rev().inv(n)).pre(n).rev();
}
FPS &operator%=(const FPS &r) {
*this -= *this / r * r;
shrink();
return *this;
}
FPS operator+(const FPS &r) const { return FPS(*this) += r; }
FPS operator+(const mint &v) const { return FPS(*this) += v; }
FPS operator-(const FPS &r) const { return FPS(*this) -= r; }
FPS operator-(const mint &v) const { return FPS(*this) -= v; }
FPS operator*(const FPS &r) const { return FPS(*this) *= r; }
FPS operator*(const mint &v) const { return FPS(*this) *= v; }
FPS operator/(const FPS &r) const { return FPS(*this) /= r; }
FPS operator%(const FPS &r) const { return FPS(*this) %= r; }
FPS operator-() const {
FPS ret(this->size());
for (int i = 0; i < (int)this->size(); i++) ret[i] = -(*this)[i];
return ret;
}
void shrink() {
while (this->size() && this->back() == mint(0)) this->pop_back();
}
FPS rev() const {
FPS ret(*this);
reverse(begin(ret), end(ret));
return ret;
}
FPS dot(FPS r) const {
FPS ret(min(this->size(), r.size()));
for (int i = 0; i < (int)ret.size(); i++) ret[i] = (*this)[i] * r[i];
return ret;
}
// 前 sz 項を取ってくる。sz に足りない項は 0 埋めする
FPS pre(int sz) const {
FPS ret(begin(*this), begin(*this) + min((int)this->size(), sz));
if ((int)ret.size() < sz) ret.resize(sz);
return ret;
}
FPS operator>>(int sz) const {
if ((int)this->size() <= sz) return {};
FPS ret(*this);
ret.erase(ret.begin(), ret.begin() + sz);
return ret;
}
FPS operator<<(int sz) const {
FPS ret(*this);
ret.insert(ret.begin(), sz, mint(0));
return ret;
}
FPS diff() const {
const int n = (int)this->size();
FPS ret(max(0, n - 1));
mint one(1), coeff(1);
for (int i = 1; i < n; i++) {
ret[i - 1] = (*this)[i] * coeff;
coeff += one;
}
return ret;
}
FPS integral() const {
const int n = (int)this->size();
FPS ret(n + 1);
ret[0] = mint(0);
if (n > 0) ret[1] = mint(1);
auto mod = mint::get_mod();
for (int i = 2; i <= n; i++) ret[i] = (-ret[mod % i]) * (mod / i);
for (int i = 0; i < n; i++) ret[i + 1] *= (*this)[i];
return ret;
}
mint eval(mint x) const {
mint r = 0, w = 1;
for (auto &v : *this) r += w * v, w *= x;
return r;
}
FPS log(int deg = -1) const {
assert(!(*this).empty() && (*this)[0] == mint(1));
if (deg == -1) deg = (int)this->size();
return (this->diff() * this->inv(deg)).pre(deg - 1).integral();
}
FPS pow(int64_t k, int deg = -1) const {
const int n = (int)this->size();
if (deg == -1) deg = n;
if (k == 0) {
FPS ret(deg);
if (deg) ret[0] = 1;
return ret;
}
for (int i = 0; i < n; i++) {
if ((*this)[i] != mint(0)) {
mint rev = mint(1) / (*this)[i];
FPS ret = (((*this * rev) >> i).log(deg) * k).exp(deg);
ret *= (*this)[i].pow(k);
ret = (ret << (i * k)).pre(deg);
if ((int)ret.size() < deg) ret.resize(deg, mint(0));
return ret;
}
if (__int128_t(i + 1) * k >= deg) return FPS(deg, mint(0));
}
return FPS(deg, mint(0));
}
static void *ntt_ptr;
static void set_fft();
FPS &operator*=(const FPS &r);
void ntt();
void intt();
void ntt_doubling();
static int ntt_pr();
FPS inv(int deg = -1) const;
FPS exp(int deg = -1) const;
};
template <typename mint>
void *FormalPowerSeries<mint>::ntt_ptr = nullptr;
template <int N>
struct FPSBackendPriority : FPSBackendPriority<N - 1> {};
template <>
struct FPSBackendPriority<0> {};
template <typename mint>
void FormalPowerSeries<mint>::set_fft() {
fps_set_fft_impl((FormalPowerSeries<mint>*)nullptr, FPSBackendPriority<1>{});
}
template <typename mint>
FormalPowerSeries<mint>& FormalPowerSeries<mint>::operator*=(const FPS& r) {
if (this->empty() || r.empty()) {
this->clear();
return *this;
}
return fps_multiply_impl(*this, r, FPSBackendPriority<1>{});
}
template <typename mint>
void FormalPowerSeries<mint>::ntt() {
fps_ntt_impl(*this, FPSBackendPriority<1>{});
}
template <typename mint>
void FormalPowerSeries<mint>::intt() {
fps_intt_impl(*this, FPSBackendPriority<1>{});
}
template <typename mint>
void FormalPowerSeries<mint>::ntt_doubling() {
fps_ntt_doubling_impl(*this, FPSBackendPriority<1>{});
}
template <typename mint>
int FormalPowerSeries<mint>::ntt_pr() {
return fps_ntt_pr_impl((FormalPowerSeries<mint>*)nullptr,
FPSBackendPriority<1>{});
}
template <typename mint>
FormalPowerSeries<mint> FormalPowerSeries<mint>::inv(int deg) const {
return fps_inv_impl(*this, deg, FPSBackendPriority<1>{});
}
template <typename mint>
FormalPowerSeries<mint> FormalPowerSeries<mint>::exp(int deg) const {
return fps_exp_impl(*this, deg, FPSBackendPriority<1>{});
}
/**
* @brief 多項式/形式的冪級数ライブラリ
*/
#line 4 "fps/middle-product.hpp"
// b[i] = sum_k c[k] * a[k - i] となる b を計算
template <typename mint>
FormalPowerSeries<mint> middle_product(FormalPowerSeries<mint> a,
FormalPowerSeries<mint> c) {
int s = a.size(), t = c.size();
assert(0 < s and s <= t);
int B = 1;
while (B < t) B *= 2;
a = a.rev();
a.resize(B), c.resize(B);
a.ntt(), c.ntt();
for (int i = 0; i < B; i++) a[i] *= c[i];
a.intt();
return {begin(a) + s - 1, begin(a) + t};
}
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